

Added Pocket Mirror to Tinkerer's 1st shop (available in hardmode). Can be bought from the Jeweler after entering hardmode in Arena Shop. Increased some of the shop prices for balance
Alchemist npc terraria mod#
Fixed shops having empty spaces if mod item doesn't exist Fixed an issue with Alchemist Charm of 2+ tier was not using potions from piggy bank Added Mod Configuration options for Silt, Slush and Desert Fossil blocks prices. Fixed flasks breaking piggy bank potions using if placed before buff potions. Lifeforce, modded crit bonuses, Ninja pot). Fixed some buffs and combinations which were not working (f.e. Removed additional tooltips on Treasure Bags as now they are properly named. Removed Boom Box as now Music Boxes can work even from vanity accessory slots. Removed "removed" potions from Calamity Combination. Reimplemented Thorium mod support (thanks to b2mauler). Added Mod of Redemption support (thanks to Rockman Zeta). Fixed excessive damage reduction bonus of Battle Combination (thanks to Inactive). Moved Flask of Crumbling to Flasks shop. Now Life Crystals and Life Fruits can be bought from Jeweler while Skeletron/Golem is defeated (were available in MP only before). Fixed Thorium mod references from breaking some stuff. Fixed Thorium Combination breaking access to others. Returned some more stuff from Thorium to shops.

Fixed Alchemist Charms not giving bonus duration to potions in piggy bank (thanks to benl9). Available in Operator's shop upon entering hardmode. Available in Operator's shop upon entering hardmode/after beating Moon Lord. Readded World Warper/Modified World Warper. Now Red's Potion can be bought from Alchemist if world seed is "for the worthy" and world state is hardmode. Added config options for removing non-vanilla potions and items from mod (thanks to NoLongerLucky) (currently not working). TODO: Implement proper Thorium and MoR support to all shops. Added Biome Sight potion to Brewer's shop. Resprites for Jungle, Temple Teleporter potions, Discord potion, Nature Blessing, Calamity and Thorium combinations, Lifeform Analyzer locator (configurable). Fixed some weapons getting Legendary prefix when they shouldn't. Fixed normal World Warper working from Void Bag.
Alchemist npc terraria code#
Fixed GlobalNPC code related to shops (discounts and price modifiers/config conditions should work correctly now). Fixed a few typos related to selling Souls of Fright and Might, Modified World Warper, dupes of some treasure bags, other problems with shops. Still could be wise not to use it against bosses with clearly visible projectiles. Now Greater Dangersense potion ignores Moon Lord's projectiles.

Gives better mining capabilities.ĭrops from Undead Miners, can be crafted, available in Brewer's 2nd shop after beating EoC/BoC. Added support for Shards of Atheria mod in code, currently commented due to incompatibility. Added more Thorium, Mod of Redemption support to shops (thanks to Rockman Zeta). Fixed an issue with overusing buff potions from piggy bank using Alchemist Charm t2+ upon reaching over 22 buffs. With Calamity mod, combinations with Ironskin potion now giving bonus defense according to progression. Spooky Wood/light sources are now available in Architect's shops only after beating Pumpking. Added resprites for Horrying Skull, Dopamine, Beach, Temple, Jungle, Dungeon Teleporter, Greater Dangersense, Sunshine, Titan Skin, Invincibility, Traps, Underworld Teleporter, Fortitude and Excavation potions by GoldYosh and thyreo. Available after beating T1 of Old One's Army. Added War Table to Jeweler's arena shop. World Warpers no longer have buggy interaction with pylons. Heart and Star statues are now available in Jeweler's arena shop at the start of hardmode. Calamity combination is now available at the start of hardmode. Summoner, Universal combinations and Ultima Cake now contains War Table buff for sentries count (non-cumulative). The Musician will come if you defeat Skeletron. The Architect will come if you have at least 3 NPC. The spawn condition for the Operator is to beat EoW/BoC. The Young Brewer spawns while both the Alchemist & the Brewer are in the world in Hardmode. The spawn condition for the Alchemist, the Jeweler & the Brewer is to kill the Eye of Ctulhu. New combinations of potions are sold by the Young Brewer. This mod adds 7 NPCs (Alchemist, Brewer, Jeweler, Young Brewer, Operator, Architect and Musician), who sell potions, materials and some other stuff.
